Week 2
Dungeon Beats » Devlog
Progress Week 2:
2602112902 - Andrew Julian Hanjaya :
- Main menu animation
- Texturing tiles and 3 lava in Blender
- modelling: chest, spike , trap, pocong, pressure plate, barrel, torch, Main Character in Blender
- Rigging & animation: chest, spike , trap, pocong, pressure plate, barrel, torch in Blender
2602113722- Kevin Jonathan Mintaryo :
- Player movement
- Beats mechanic with music
2602112915 - M. Raphael Caesar Ponda'ag :
- Coreloop
Progress Week 3:
2602112902 - Andrew Julian Hanjaya :
- Texturing chest, spike , trap, pressure plate, barrel, torch in Blender
- Bake tile and lava textures for use in Unity
2602113722- Kevin Jonathan Mintaryo :
- Simple save system to store player name
- Make basic enemy AI
- Code trap mechanics (spikes)
2602112915 - M. Raphael Caesar Ponda'ag :
- Gitbook
- Write a devlog for week 3
Get Dungeon Beats
Dungeon Beats
A survival rhythm based dungeon crawler with grid movement and time limits
Status | In development |
Authors | Anviel Studio, RaphZet, DrewKyy |
Genre | Rhythm, Puzzle, Role Playing, Survival |
Tags | 3D, Dungeon Crawler, Exploration, Fantasy, Singleplayer, Top-Down |
More posts
- Final Devlog33 days ago
- Devlog 16/11/202463 days ago
- Week 594 days ago
- Week 4Oct 08, 2024
- Week 3Oct 01, 2024
- Week 1Oct 01, 2024
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