Week 4
Dungeon Beats » Devlog
Done week 4:
Art:
- Base Model for VFX
- Texturing Character & Pocong + Import to unity
- Animation Jump + landing pocong
- Main menu animation
- VFX Attack
- Grid shader
Programmer :
- Inventory system
- Basic Attack mechanic
- Code for Player stats
Design:
- Player stats
Progress Week 5:
Art:
- VFX Mecha
- Weapon (3 generic & 3 exclusive)
- Armor (3 generic & 3 exclusive)
Programmer:
- Currency system
- Shop system
- Targeting attack
Design:
- Level Design
Get Dungeon Beats
Dungeon Beats
A survival rhythm based dungeon crawler with grid movement and time limits
Status | In development |
Author | Anviel Studio |
Genre | Rhythm, Puzzle, Role Playing, Survival |
Tags | 3D, Dungeon Crawler, Exploration, Fantasy, Singleplayer, Top-Down |
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