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Devlog
Devlog 16/11/2024
November 16, 2024
by
Anviel Studio
Done : Art: Pocong attack & died animation Bow & Magic wand animation (Idle & Attack) Great Sword (Generic + Legendary) , Dual Sword, & bow texturing Destroyable barrel LOD Sword Lava Shader Main menu...
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Week 5
October 16, 2024
by
Anviel Studio
Done Week 5: Art: VFX Mecha Base Mesh Weapon (5 generic & 3 exclusive) Great sword & double Sword animation (Idle & attack) Programmer: Targeting attack Progress Week 6: Art: Pocong attack animation B...
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Week 4
October 08, 2024
by
Anviel Studio
Done week 4: Art: Base Model for VFX Texturing Character & Pocong + Import to unity Animation Jump + landing pocong Main menu animation VFX Attack Grid shader Programmer : Inventory system Basic Attac...
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Week 3
October 01, 2024
by
Anviel Studio
Progress week 3: Art: Texturing chest, spike , trap, pressure plate, barrel, torch in Blender Bake tile, props and lava textures for use in Unity VFX & weapon concept Programmer: Simple save system to...
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Week 2
October 01, 2024
by
Anviel Studio
Progress Week 2: Art: Main menu animation Texturing tiles and 3 lava in Blender modelling: chest, spike , trap, pocong, pressure plate, barrel, torch, Main Character in Blender Rigging & animation: ch...
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Week 1
October 01, 2024
by
Anviel Studio
Devlog Week 1: Mechanics Game idea Game rules Progress Week 2: Art: Main menu animation Texturing tiles and 3 lava in Blender modelling: chest, spike , trap, pocong, pressure plate, barrel, torch, Mai...
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