View all by Anviel Studio
Creator
Follow Anviel Studio
Follow
Following Anviel Studio
Following
Add To Collection
Collection
Comments
Devlog
Dungeon Beats
←
Return to Dungeon Beats
Devlog
Final Devlog
December 17, 2024
by
Anviel Studio
Done 2602112902 - Andrew Julian Hanjaya Wand & book texturing Wand & Book Animation (Idle & Attack) Main Character New Appearance Main Character Ultimate Form Texture Main Character Pose form Cut in M...
Continue reading
Devlog 16/11/2024
November 16, 2024
by
Anviel Studio
Done : 2602112902 - Andrew Julian Hanjaya : Pocong attack & die animation Bow & Magic wand animation (Idle & Attack) Great Sword (Generic + Legendary) , Dual Sword, & bow texturing Destroyable barrel...
Continue reading
Week 5
October 16, 2024
by
Anviel Studio
Done Week 5: 2602112902 - Andrew Julian Hanjaya VFX Mecha Base Mesh Weapon (5 generic & 3 exclusive) Great sword & double Sword animation (Idle & attack) 2602113722- Kevin Jonathan Mintaryo Targeting...
Continue reading
Week 4
October 08, 2024
by
Anviel Studio
Done week 4: 2602112902 - Andrew Julian Hanjaya : Base Model for VFX Texturing Character & Pocong + Import to unity Animation Jump + landing pocong 2602112915 - M. Raphael Caesar Ponda'ag : Main menu...
Continue reading
Week 3
October 01, 2024
by
Anviel Studio
Progress week 3: 2602112902 - Andrew Julian Hanjaya Texturing chest, spike , trap, pressure plate, barrel, torch in Blender Bake tile, props and lava textures for use in Unity 2602113722- Kevin Jonath...
Continue reading
Week 2
October 01, 2024
by
Anviel Studio
Progress Week 2: 2602112902 - Andrew Julian Hanjaya : Main menu animation Texturing tiles and 3 lava in Blender modelling: chest, spike , trap, pocong, pressure plate, barrel, torch, Main Character in...
Continue reading
Week 1
October 01, 2024
by
Anviel Studio
Devlog Week 1: Bertiga: Mechanics Game idea Game rules Progress Week 2: 2602112902 - Andrew Julian Hanjaya: Texturing tiles and 3 lava in Blender Modelling: chest, spike , trap, pocong, pressure plate...
Continue reading